Turbo C graphics programming

Circle, arc, pieslice are declared as follows:

Declaration:

*  void far arc(int x, int y, int stangle, int endangle, int radius);
*  void far circle(int x, int y, int radius);
*  void far pieslice(int x, int y, int stangle, int endangle, int radius);

Remarks:

* arc draws a circular arc in the current drawing color.
* circle draws a circle in the current drawing color.
* pieslice draws a pie slice in the current drawing color, then fills it using
the current fill pattern and fill color.

Arguments:

* (x,y): Center point of arc, circlew, or pie slice
* stangle: Start angle in degrees
* endangle: End angle in degrees
* radius: Radius of arc, circle, and pieslice

Here, stangle and endangle are in degrees starting from the +ve x-axis in the polar coordinate system in the anti-clockwise direction. if stangle is 0, endangle is 360, it will draw a full circle. Refer this figure for clear idea: For the details of current color, fill color and fill patterns, refer the sections Lines and Colors.

Angle calculations
Angle calculations

Another basic shape that we come across is a rectangle. To draw a border, use rectangle with the coordinates of outline, to draw a square use rectangle with same height and width. drawpoly() and fillpoly() are two functions useful to draw any polygons. To use these functions, store coordinates of the shape in an array and pass the address of array as an argument to the function. By looking at the output of the previous program, you can understand what drawpoly is. fillpoly is similar except that it fills in the shape with current fill color.

Declaration:

*   void far rectangle(int left, int top, int right, int bottom);
*   void far drawpoly(int numpoints, int far *polypoints);
*   void far fillpoly(int numpoints, int far *polypoints);

Remarks:

*  Rectangle draws a rectangle in the current line style, thickness, and drawing color.
*  Drawpoly draws a polygon using the current line style and color.
*  Fillpoly draws the outline of a polygon using the current line style and color, then fills the polygon using the current fill pattern and fill color.

Arguments:

*  (left,top) is the upper left corner of the rectangle, and (right,bottom) is its lower right corner.
*  numpoints:  Specifies number of points
*  Polypoints: Points to a sequence of (numpoints x 2) integers. Each pair of integers gives the x and y coordinates of a point on the polygon.

To draw a closed polygon with N points, numpoints should be N+1 and the array polypoints[] should contain 2(N+1) integers with first 2 integers equal to last 2 integers.

Let us study more about shapes latter. Here is some idea about colors. There are 16 colors declared in graphics.h as listed bellow.

BLACK            : 0
BLUE              : 1
GREEN           : 2
CYAN             : 3
RED               : 4
MAGENTA      : 5
BROWN         : 6
LIGHTGRAY   : 7
DARKGRAY   : 8
LIGHTBLUE    : 9
LIGHTGREEN : 10
LIGHTCYAN   : 11
LIGHTRED     : 12
LIGHTMAGENTA  : 13
YELLOW        : 14
WHITE           : 15

To use these colors, use functions setcolor(), setbkcolor() and setfillstyle(). setcolor() function sets the current drawing color. If we use setcolor(RED); and draw any shape, line or text after that, the drawing will be in red color. You can either use color as defined above or number like setcolor(4);. setbkcolor() sets background color for drawing. Setfillstyle sets fill pattern and fill colors. After calling setfillstyle, if we use functions like floodfill, fillpoly, bar etc, shpes will be filled with fill color and pattern set using setfillstyle. These

function declarations are as follows.
Declaration:

*  void far setfillstyle(int pattern, int color);
*  void far setcolor(int color);
*  void far setbkcolor(int color);

Remarks:

* setfillstyle sets the current fill pattern and fill color.
* setcolor sets the current drawing color to color, which can range from 0 to getmaxcolor.
* setbkcolor sets the background to the color specified by color.

The parameter pattern in setfillstyle is as follows:

Parameter pattern in setfillstyle
Parameter pattern in setfillstyle

Here is an example program with colors, pixels, bar, cleardevice etc. stdlib.h is used for random number generation. We have a function random(no), it returns a random number between 0 an no. The effect is by drawing random radius, random color circles with same center and random pixels. kbhit() function(defined in conio.h) returns a nonzero value when a key is pressed in the keyboard. So, the loop will continue until a key is pressed.

/*
random.c
some graphics effects using random numbers.
example 1.2
by HarshaPerla, http://eharsha.tk
*/

#include “graphics.h”
#include “conio.h”
#include “stdlib.h”

void main()
{
int gd,gm;
gd=DETECT;

initgraph(&gd, &gm, “”);
setcolor(3);
setfillstyle(SOLID_FILL,RED);
bar(50, 50, 590, 430);

setfillstyle(1, 14);
bar(100, 100, 540, 380);

while(!kbhit())
{
putpixel(random(439)+101,  random(279)+101,random(16));
setcolor(random(16));
circle(320,240,random(100));
}
getch();
closegraph();
}

Editorial Team
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40 thoughts on “Turbo C graphics programming

  1. when i run the followed program, i have got error msg.

    program
    /* simple.c
    example 1.0
    */
    #include
    #include

    void main()
    {
    int gd=DETECT, gm;

    initgraph(&gd, &gm, “c:\\turboc3\\bgi ” );
    circle(200,100,150);

    getch();
    closegraph();
    }

    error
    1.undefined symbol _closegraph
    2.undefined symbol _circle
    3.undefined symbol _initgraph.

    and also i cant run any graphic program successfully. these types of errors are showing.

    plz help me to solve this problem.

  2. shabeeb ahamed ,just you try this one once.

    #include
    #include

    void main()
    {
    int gd=DETECT, gm;

    initgraph(&gd, &gm, “” );
    circle(200,100,150);

    getch();
    closegraph();
    }

  3. dis was pretty useful… but i have this project to implement the dijkstra’s algorithm for directed graphs and we were required to draw the graph in c. i have this problem in making the arrows for the directed edges as well as placing the edges witout criss crossing

  4. i need a program to draw all d figures present in car digital display… like indicators, petrol sign,etc.. can u help me in dis..

  5. Can anyone of you that could help me for the fulfilment of my requirement? I need the program that output like this..

    describing figure
    *it is any polygon figure that contain with string on it.
    *it is combination color with shadow…

    I highly expected your kindness……

  6. can you help us…?????
    what is the reason why when i run the program that have a graphics…
    the message is only “watch”

  7. those who are receiving the message
    linking error
    1.undefined symbol _closegraph
    2.undefined symbol _circle
    3.undefined symbol _initgraph.

    they are needed change some turobo c ide settings as
    1 goto “option” menu of the menu bar
    2 next to linker sub menu
    3 and then to Libraries
    3 put a [X] on graphics library

    and the program would work perfectly fine

  8. could any 1 tell me how to get to know wat address is to be specified in initgraph declaration i.e. like”c:\\tc\\bgi” my compiler cant include graphics.h. wher as i have graphics .h installed.

  9. @shray
    just try this
    in the bgi folder in tc ,copy a file named egavga.bgi
    and paste it in the bin folder ( from where we start c++)
    then u no longer need to put any path in the initgraph function.

  10. hi 2 all…
    i have some doubt…

    m working in graphical mode…

    in my program i need to clear screen again and again in graphical mode only thats y i cant use closegraph() again and again

    and if i use clrscr() then the page become white..

    so can any1 tell me that how can i clear my screen….

    most probably there is some function for this can any1 tell me that function name or can help me in any way…

    m very thankful 2 u;;

    with regardsss

  11. I’m definitely with you on this one.
    at the moment i am studying multimedia design at a little college in Melbourne and am constantly on the pursuit for new concepts and fresh perspectives on this topic. I thank you for putting up your “Turbo C graphics programming | studentprojects.in” page! it delivered some really top shelf information.

  12. Sehr interessant. Kommt hier noch ein weiterer Beitrag? Würde gern einiges mehr darüber erfahren. Kannst du mir per E-Mail weiterhelfen?

  13. hello
    In turbo c how can i run a message around the edges of the screen???
    please help me..
    may you can give the code plzzz.,
    thank you…
    Morepower!!!!

  14. I’m trying to search examples of graphics using Turbo C, but i found out that it’s not easy. Can anyone help me make any graphics using Turbo C? It’s a part of our project..I’m new to this thing. Thanks

  15. hi, i m pradip .can you help me understand the c++ programming.but i m interest graphics so help me……….

  16. For run time error of “bgi not initialized ‘use initgraph’ ”

    Ans: simple, just change ‘\’ to ‘/’ that’s it..
    Ex: initgraph( &gd, &gm, “c:/tc/bgi”);
    thats it friends…

  17. I installed turbo c on an i5 processor-DDR3 RAM-Intel H51 chipset(OEM-model:acer veriton M200-H61)computer.No errors while compiling,but, when i execute the program i get a scrambled screen with different colours, whereas in the old CPU(acer-veriton M200) no such error occurs. I enabled Graphics directory@Options>>Linker>>Library menu. Still not working. I have not installed Video & Chipset driver for this new computer. Does that has anything to do with this ?. On another computer(Intel 945GVSR) also i have not installed VGA driver, but still, i get the desired output. What am i doing wrong ? kindly help me. Any tangible help is appreciated.

  18. Hi, thanks for the examples above. I have been working for the past month getting VirtualBox running on my Win 8.1 machine and then installed DOS 6.22, Ubuntu Linux and openSUSE Linux. DOS was the most challenging, but it was fun. Little by little I got things working. I found and installed a copy of Turbo C 2.01, but IDE is too dif. to use. Then I found Borland C++ 3.1 (I actually bought that new years ago) and installed that. It is truly the best environment for doing old DOS graphics programming! Like others said, make sure you #include and make sure you write your: initgraph( &gd, &gm, “c:\\tc\\bgi”); like so. Notice the THIRD PARAMETER! It must point to the directory that has the BGI files and it MUST have two slashes (backslashes for DOS, forward slashes for Linux). Have fun!

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