C++ program to implement AVL Tree & its Operations

#include <iostream.h>
#include <stdlib.h>
#include<constream.h>
#define FALSE 0
#define TRUE 1
struct AVLNode
{
int data ;
int balfact ;
AVLNode *left ;
AVLNode *right ;
} ;
 
class avltree
{
private :
AVLNode *root ;
public :
avltree( ) ;
AVLNode*  insert ( int data, int *h ) ;
static AVLNode* buildtree ( AVLNode *root, int data, int *h ) ;
void display( AVLNode *root ) ;
AVLNode* deldata ( AVLNode* root, int data, int *h ) ;
static AVLNode* del ( AVLNode *node, AVLNode* root, int *h ) ;
static AVLNode* balright ( AVLNode *root, int *h ) ;
static AVLNode* balleft ( AVLNode* root, int *h ) ;
void setroot ( AVLNode *avl ) ;
~avltree( ) ;
static void deltree ( AVLNode *root ) ;
} ;
avltree :: avltree( )
{
root = NULL ;
}
AVLNode* avltree :: insert ( int data, int *h )
{
root = buildtree ( root, data, h ) ;
return root ;
}
AVLNode* avltree :: buildtree ( AVLNode *root, int data, int *h )
{
AVLNode *node1, *node2 ;
 
if ( root == NULL )
{
root = new AVLNode ;
root -> data = data ;
root -> left = NULL ;
root -> right = NULL ;
root -> balfact = 0 ;
*h = TRUE ;
return ( root ) ;
}
if ( data < root -> data )
{
root -> left = buildtree ( root -> left, data, h ) ;
 
// If left subtree is higher
if ( *h )
{
switch ( root -> balfact )
{
case 1 :
node1 = root -> left ;
if ( node1 -> balfact == 1 )
{
cout << "\nRight rotation." ;
root -> left = node1 -> right ;
node1 -> right = root ;
root -> balfact = 0 ;
root = node1 ;
}
else
{
cout << "\nDouble rotation, left then right." ;
node2 = node1 -> right ;
node1 -> right = node2 -> left ;
node2 -> left = node1 ;
root -> left = node2 -> right ;
node2 -> right = root ;
if ( node2 -> balfact == 1 )
root -> balfact = -1 ;
else
root -> balfact = 0 ;
if ( node2 -> balfact == -1 )
node1 -> balfact = 1 ;
else
node1 -> balfact = 0 ;
root = node2 ;
}
root -> balfact = 0 ;
*h = FALSE ;
break ;
 
case 0 :
root -> balfact = 1 ;
break ;
case -1 :
root -> balfact = 0 ;
*h = FALSE ;
}
}
}
 
if ( data > root -> data )
{
root -> right = buildtree ( root -> right, data, h ) ;
 
if ( *h )
{
switch ( root -> balfact )
{
case 1 :
root -> balfact = 0 ;
*h = FALSE ;
break ;
case 0 :
root -> balfact = -1 ;
break ;
case -1 :
node1 = root -> right ;
if ( node1 -> balfact == -1 )
{
cout << "\nLeft rotation." ;
root -> right = node1 -> left ;
node1 -> left = root ;
root -> balfact = 0 ;
root = node1 ;
}
else
{
cout << "\nDouble rotation, right then left." ;
node2 = node1 -> left ;
node1 -> left = node2 -> right ;
node2 -> right = node1 ;
root -> right = node2 -> left ;
node2 -> left = root ;
if ( node2 -> balfact == -1 )
root -> balfact = 1 ;
else
root -> balfact = 0 ;
if ( node2 -> balfact == 1 )
node1 -> balfact = -1 ;
else
node1 -> balfact = 0 ;
root = node2 ;
}
root -> balfact = 0 ;
*h = FALSE ;
}
}
}
return ( root ) ;
}
void avltree :: display ( AVLNode* root )
{
if ( root != NULL )
{
display ( root -> left ) ;
cout << root -> data << "\t" ;
display ( root -> right ) ;
}
}
AVLNode* avltree :: deldata ( AVLNode *root, int data, int *h )
{
AVLNode *node ;
if ( root -> data == 13 )
cout << root -> data ;
if ( root == NULL )
{
cout << "\nNo such data." ;
return ( root ) ;
}
else
{
if ( data < root -> data )
{
root -> left = deldata ( root -> left, data, h ) ;
if ( *h )
root = balright ( root, h ) ;
}
else
{
if ( data > root -> data )
{
root -> right = deldata ( root -> right, data, h ) ;
if ( *h )
root = balleft ( root, h ) ;
}
else
{
node = root ;
if ( node -> right == NULL )
{
root = node -> left ;
*h = TRUE ;
delete ( node ) ;
}
else
{
if ( node -> left == NULL )
{
root = node -> right ;
*h = TRUE ;
delete ( node ) ;
}
else
{
node -> right = del ( node -> right, node, h ) ;
if ( *h )
root = balleft ( root, h ) ;
}
}
}
}
}
return ( root ) ;
}
AVLNode* avltree :: del ( AVLNode *succ, AVLNode *node, int *h )
{
AVLNode *temp = succ ;
 
if ( succ -> left != NULL )
{
succ -> left = del ( succ -> left, node, h ) ;
if ( *h )
succ = balright ( succ, h ) ;
}
else
{
temp = succ ;
node -> data = succ -> data ;
succ = succ -> right ;
delete ( temp ) ;
*h = TRUE ;
}
return ( succ ) ;
}
AVLNode* avltree :: balright ( AVLNode *root, int *h )
{
AVLNode *temp1, *temp2 ;
switch ( root -> balfact )
{
case 1 :
root -> balfact = 0 ;
break ;
case 0 :
root -> balfact = -1 ;
*h  = FALSE ;
break ;
case -1 :
temp1 = root -> right ;
if ( temp1 -> balfact <= 0 )
{
cout << "\nLeft rotation." ;
root -> right = temp1 -> left ;
temp1 -> left = root ;
if ( temp1 -> balfact == 0 )
{
root -> balfact = -1 ;
temp1 -> balfact = 1 ;
*h = FALSE ;
}
else
{
root -> balfact = temp1 -> balfact = 0 ;
}
root = temp1 ;
}
else
{
cout << "\nDouble rotation, right then left." ;
temp2 = temp1 -> left ;
temp1 -> left = temp2 -> right ;
temp2 -> right = temp1 ;
root -> right = temp2 -> left ;
temp2 -> left = root ;
if ( temp2 -> balfact == -1 )
root -> balfact = 1 ;
else
root -> balfact = 0 ;
if ( temp2 -> balfact == 1 )
temp1 -> balfact = -1 ;
else
temp1 -> balfact = 0 ;
root = temp2 ;
temp2 -> balfact = 0 ;
}
}
return ( root ) ;
}
AVLNode* avltree :: balleft ( AVLNode *root, int *h )
{
AVLNode *temp1, *temp2 ;
switch ( root -> balfact )
{
case -1 :
root -> balfact = 0 ;
break ;
 
case 0 :
root -> balfact = 1 ;
*h = FALSE ;
break ;
 
case 1 :
temp1 = root -> left ;
if ( temp1 -> balfact >= 0 )
{
cout << "\nRight rotation." ;
root -> left = temp1 -> right ;
temp1 -> right = root ;
 
if ( temp1 -> balfact == 0 )
{
root -> balfact = 1 ;
temp1 -> balfact = -1 ;
*h = FALSE ;
}
else
{
root -> balfact = temp1 -> balfact = 0 ;
}
root = temp1 ;
}
else
{
cout << "\nDouble rotation, left then right." ;
temp2 = temp1 -> right ;
temp1 -> right = temp2 -> left ;
temp2 -> left = temp1 ;
root -> left = temp2 -> right ;
temp2 -> right = root ;
if ( temp2 -> balfact == 1 )
root -> balfact = -1 ;
else
root -> balfact = 0 ;
if ( temp2-> balfact == -1 )
temp1 -> balfact = 1 ;
else
temp1 -> balfact = 0 ;
root = temp2 ;
temp2 -> balfact = 0 ;
}
}
return ( root ) ;
}
void avltree :: setroot ( AVLNode *avl )
{
root = avl ;
}
avltree :: ~avltree( )
{
deltree ( root ) ;
}
 
 
void avltree :: deltree ( AVLNode *root )
{
if ( root != NULL )
{
deltree ( root -> left ) ;
deltree ( root -> right ) ;
}
delete ( root ) ;
}
void main( )
{
avltree at ;
AVLNode *avl = NULL ;
int h ;
clrscr();
avl = at.insert ( 20, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 6, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 29, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 5, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 12, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 25, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 32, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 10, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 15, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 27, &h ) ;
at.setroot ( avl ) ;
avl = at.insert ( 13, &h ) ;
at.setroot ( avl ) ;
cout << endl << "AVL tree:\n" ;
at.display ( avl ) ;
avl = at.deldata ( avl, 20, &h ) ;
at.setroot ( avl ) ;
avl = at.deldata ( avl, 12, &h ) ;
at.setroot ( avl ) ;
cout << endl << "AVL tree after deletion of a node:\n" ;
at.display ( avl ) ;
getch();
}
Editorial Team
Editorial Team

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8 thoughts on “C++ program to implement AVL Tree & its Operations

  1. Copying from a book and presenting it as your own is uncool. It may be great code (and good minds may think alike), but without proper citation, that is academic plagiarism. Careers can be destroyed by such nonsense.

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