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		<title>C++ program to implement AVL Tree &#038; its Operations</title>
		<link>https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-implement-avl-tree-its-operations/</link>
					<comments>https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-implement-avl-tree-its-operations/#comments</comments>
		
		<dc:creator><![CDATA[Editorial Team]]></dc:creator>
		<pubDate>Wed, 02 Feb 2011 12:23:37 +0000</pubDate>
				<category><![CDATA[Data structure]]></category>
		<category><![CDATA[C Programs]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[AVL trees]]></category>
		<category><![CDATA[linked list]]></category>
		<category><![CDATA[operations]]></category>
		<category><![CDATA[traversal]]></category>
		<category><![CDATA[Binary Search Tree]]></category>
		<guid isPermaLink="false">http://studentprojects.in/?p=1275</guid>

					<description><![CDATA[<p>#include #include #include #define FALSE 0 #define TRUE 1 struct AVLNode { int data ; int balfact ; AVLNode *left ; AVLNode *right ; } ; class avltree { private : AVLNode *root ; public : avltree( ) ; AVLNode* insert ( int data, int *h ) ; static AVLNode* buildtree ( AVLNode *root, int</p>
<p>The post <a href="https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-implement-avl-tree-its-operations/">C++ program to implement AVL Tree & its Operations</a> first appeared on <a href="https://studentprojects.in">Student Projects</a>.</p>]]></description>
										<content:encoded><![CDATA[<pre lang="cpp">
#include <iostream.h>
#include <stdlib.h>
#include<constream.h>
#define FALSE 0
#define TRUE 1
struct AVLNode
{
	int data ;
	int balfact ;
	AVLNode *left ;
	AVLNode *right ;
} ;

class avltree
{
	private :
		AVLNode *root ;
	public :
		avltree( ) ;
		AVLNode*  insert ( int data, int *h ) ;
		static AVLNode* buildtree ( AVLNode *root, int data, int *h ) ;
		void display( AVLNode *root ) ;
		AVLNode* deldata ( AVLNode* root, int data, int *h ) ;
		static AVLNode* del ( AVLNode *node, AVLNode* root, int *h ) ;
		static AVLNode* balright ( AVLNode *root, int *h ) ;
		static AVLNode* balleft ( AVLNode* root, int *h ) ;
		void setroot ( AVLNode *avl ) ;
		~avltree( ) ;
		static void deltree ( AVLNode *root ) ;
} ;
avltree :: avltree( )
{
	root = NULL ;
}
AVLNode* avltree :: insert ( int data, int *h )
{
	root = buildtree ( root, data, h ) ;
	return root ;
}
AVLNode* avltree :: buildtree ( AVLNode *root, int data, int *h )
{
	AVLNode *node1, *node2 ;

	if ( root == NULL )
	{
		root = new AVLNode ;
		root -> data = data ;
		root -> left = NULL ;
		root -> right = NULL ;
		root -> balfact = 0 ;
		*h = TRUE ;
		return ( root ) ;
	}
	if ( data < root -> data )
	{
		root -> left = buildtree ( root -> left, data, h ) ;

		// If left subtree is higher
		if ( *h )
		{
			switch ( root -> balfact )
			{
				case 1 :
					node1 = root -> left ;
					if ( node1 -> balfact == 1 )
					{
						cout << "\nRight rotation." ;
						root -> left = node1 -> right ;
						node1 -> right = root ;
						root -> balfact = 0 ;
						root = node1 ;
					}
					else
					{
						cout << "\nDouble rotation, left then right." ;
						node2 = node1 -> right ;
						node1 -> right = node2 -> left ;
						node2 -> left = node1 ;
						root -> left = node2 -> right ;
						node2 -> right = root ;
						if ( node2 -> balfact == 1 )
							root -> balfact = -1 ;
						else
							root -> balfact = 0 ;
						if ( node2 -> balfact == -1 )
							node1 -> balfact = 1 ;
						else
							node1 -> balfact = 0 ;
						root = node2 ;
					}
					root -> balfact = 0 ;
					*h = FALSE ;
					break ;

				case 0 :
					root -> balfact = 1 ;
					break ;
				case -1 :
					root -> balfact = 0 ;
					*h = FALSE ;
			}
		}
	}

	if ( data > root -> data )
	{
		root -> right = buildtree ( root -> right, data, h ) ;

		if ( *h )
		{
			switch ( root -> balfact )
			{
				case 1 :
					root -> balfact = 0 ;
					*h = FALSE ;
					break ;
				case 0 :
					root -> balfact = -1 ;
					break ;
				case -1 :
					node1 = root -> right ;
					if ( node1 -> balfact == -1 )
					{
						cout << "\nLeft rotation." ;
						root -> right = node1 -> left ;
						node1 -> left = root ;
						root -> balfact = 0 ;
						root = node1 ;
					}
					else
					{
						cout << "\nDouble rotation, right then left." ;
						node2 = node1 -> left ;
						node1 -> left = node2 -> right ;
						node2 -> right = node1 ;
						root -> right = node2 -> left ;
						node2 -> left = root ;
						if ( node2 -> balfact == -1 )
							root -> balfact = 1 ;
						else
							root -> balfact = 0 ;
						if ( node2 -> balfact == 1 )
							node1 -> balfact = -1 ;
						else
							node1 -> balfact = 0 ;
						root = node2 ;
					}
					root -> balfact = 0 ;
					*h = FALSE ;
			}
		}
	}
	return ( root ) ;
}
void avltree :: display ( AVLNode* root )
{
	if ( root != NULL )
	{
		display ( root -> left ) ;
		cout << root -> data << "\t" ;
		display ( root -> right ) ;
	}
}
AVLNode* avltree :: deldata ( AVLNode *root, int data, int *h )
{
	AVLNode *node ;
	if ( root -> data == 13 )
		cout << root -> data ;
	if ( root == NULL )
	{
		cout << "\nNo such data." ;
		return ( root ) ;
	}
	else
	{
		if ( data < root -> data )
		{
			root -> left = deldata ( root -> left, data, h ) ;
			if ( *h )
				root = balright ( root, h ) ;
		}
		else
		{
			if ( data > root -> data )
			{
				root -> right = deldata ( root -> right, data, h ) ;
				if ( *h )
					root = balleft ( root, h ) ;
			}
			else
			{
				node = root ;
				if ( node -> right == NULL )
				{
					root = node -> left ;
					*h = TRUE ;
					delete ( node ) ;
				}
				else
				{
					if ( node -> left == NULL )
					{
						root = node -> right ;
						*h = TRUE ;
						delete ( node ) ;
					}
					else
					{
						node -> right = del ( node -> right, node, h ) ;
						if ( *h )
							root = balleft ( root, h ) ;
					}
				}
			}
		}
	}
	return ( root ) ;
}
AVLNode* avltree :: del ( AVLNode *succ, AVLNode *node, int *h )
{
	AVLNode *temp = succ ;

	if ( succ -> left != NULL )
	{
		succ -> left = del ( succ -> left, node, h ) ;
		if ( *h )
			succ = balright ( succ, h ) ;
	}
	else
	{
		temp = succ ;
		node -> data = succ -> data ;
		succ = succ -> right ;
		delete ( temp ) ;
		*h = TRUE ;
	}
	return ( succ ) ;
}
AVLNode* avltree :: balright ( AVLNode *root, int *h )
{
	AVLNode *temp1, *temp2 ;
	switch ( root -> balfact )
	{
		case 1 :
			root -> balfact = 0 ;
			break ;
		case 0 :
			root -> balfact = -1 ;
			*h  = FALSE ;
			break ;
		case -1 :
			temp1 = root -> right ;
			if ( temp1 -> balfact <= 0 )
			{
				cout << "\nLeft rotation." ;
				root -> right = temp1 -> left ;
				temp1 -> left = root ;
				if ( temp1 -> balfact == 0 )
				{
					root -> balfact = -1 ;
					temp1 -> balfact = 1 ;
					*h = FALSE ;
				}
				else
				{
					root -> balfact = temp1 -> balfact = 0 ;
				}
				root = temp1 ;
			}
			else
			{
				cout << "\nDouble rotation, right then left." ;
				temp2 = temp1 -> left ;
				temp1 -> left = temp2 -> right ;
				temp2 -> right = temp1 ;
				root -> right = temp2 -> left ;
				temp2 -> left = root ;
				if ( temp2 -> balfact == -1 )
					root -> balfact = 1 ;
				else
					root -> balfact = 0 ;
				if ( temp2 -> balfact == 1 )
					temp1 -> balfact = -1 ;
				else
					temp1 -> balfact = 0 ;
				root = temp2 ;
				temp2 -> balfact = 0 ;
			}
	}
	return ( root ) ;
}
AVLNode* avltree :: balleft ( AVLNode *root, int *h )
{
	AVLNode *temp1, *temp2 ;
	switch ( root -> balfact )
	{
		case -1 :
			root -> balfact = 0 ;
			break ;

		case 0 :
			root -> balfact = 1 ;
			*h = FALSE ;
			break ;

		case 1 :
			temp1 = root -> left ;
			if ( temp1 -> balfact >= 0 )
			{
				cout << "\nRight rotation." ;
				root -> left = temp1 -> right ;
				temp1 -> right = root ;

				if ( temp1 -> balfact == 0 )
				{
					root -> balfact = 1 ;
					temp1 -> balfact = -1 ;
					*h = FALSE ;
				}
				else
				{
					root -> balfact = temp1 -> balfact = 0 ;
				}
				root = temp1 ;
			}
			else
			{
				cout << "\nDouble rotation, left then right." ;
				temp2 = temp1 -> right ;
				temp1 -> right = temp2 -> left ;
				temp2 -> left = temp1 ;
				root -> left = temp2 -> right ;
				temp2 -> right = root ;
				if ( temp2 -> balfact == 1 )
					root -> balfact = -1 ;
				else
					root -> balfact = 0 ;
				if ( temp2-> balfact == -1 )
					temp1 -> balfact = 1 ;
				else
					temp1 -> balfact = 0 ;
				root = temp2 ;
				temp2 -> balfact = 0 ;
			}
	}
	return ( root ) ;
}
void avltree :: setroot ( AVLNode *avl )
{
	root = avl ;
}
avltree :: ~avltree( )
{
	deltree ( root ) ;
}


void avltree :: deltree ( AVLNode *root )
{
	if ( root != NULL )
	{
		deltree ( root -> left ) ;
		deltree ( root -> right ) ;
	}
	delete ( root ) ;
}
void main( )
{
	avltree at ;
	AVLNode *avl = NULL ;
	int h ;
	clrscr();
	avl = at.insert ( 20, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 6, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 29, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 5, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 12, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 25, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 32, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 10, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 15, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 27, &h ) ;
	at.setroot ( avl ) ;
	avl = at.insert ( 13, &h ) ;
	at.setroot ( avl ) ;
	cout << endl << "AVL tree:\n" ;
	at.display ( avl ) ;
	avl = at.deldata ( avl, 20, &#038;h ) ;
	at.setroot ( avl ) ;
	avl = at.deldata ( avl, 12, &#038;h ) ;
	at.setroot ( avl ) ;
	cout << endl << "AVL tree after deletion of a node:\n" ;
	at.display ( avl ) ;
	getch();
}
</pre><p>The post <a href="https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-implement-avl-tree-its-operations/">C++ program to implement AVL Tree & its Operations</a> first appeared on <a href="https://studentprojects.in">Student Projects</a>.</p>]]></content:encoded>
					
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			<slash:comments>8</slash:comments>
		
		
			</item>
		<item>
		<title>C++ program to perform Insertion and Deletion operations on AVL-trees</title>
		<link>https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-perform-insertion-and-deletion-operations-on-avl-trees/</link>
					<comments>https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-perform-insertion-and-deletion-operations-on-avl-trees/#comments</comments>
		
		<dc:creator><![CDATA[Editorial Team]]></dc:creator>
		<pubDate>Wed, 10 Mar 2010 14:50:51 +0000</pubDate>
				<category><![CDATA[Data structure]]></category>
		<category><![CDATA[C Programs]]></category>
		<category><![CDATA[cpp]]></category>
		<category><![CDATA[AVL trees]]></category>
		<category><![CDATA[Insertion]]></category>
		<category><![CDATA[Deletion]]></category>
		<guid isPermaLink="false">http://studentprojects.in/?p=986</guid>

					<description><![CDATA[<p>void AVL::display(AVLNODE *temp)<br />
{<br />
	if(temp==NULL)<br />
	return;<br />
	cout<<temp->data<<" ";
	display(temp->left);<br />
	display(temp->right);<br />
}</p>
<p>The post <a href="https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-perform-insertion-and-deletion-operations-on-avl-trees/">C++ program to perform Insertion and Deletion operations on AVL-trees</a> first appeared on <a href="https://studentprojects.in">Student Projects</a>.</p>]]></description>
										<content:encoded><![CDATA[<p>/* Write a C++ program to perform the following operations on AVL-trees:<br />
a) Insertion.<br />
b) Deletion. */</p>
<pre lang="cpp">
#include<iostream>
#include<stdlib.h>
using namespace std;
#define TRUE 1
#define FALSE 0
#define NULL 0
class AVL;
class AVLNODE
{
	friend class AVL;
	private:
		int data;
		AVLNODE *left,*right;
		int bf;
};
class AVL
{
	private:
		AVLNODE *root;
	public:
		AVLNODE *loc,*par;
		AVL()
		{
			root=NULL;
		}
		int insert(int);
		void displayitem();
		void display(AVLNODE *);
		void removeitem(int);
		void remove1(AVLNODE *,AVLNODE *,int);
		void remove2(AVLNODE *,AVLNODE *,int);
		void search(int x);
		void search1(AVLNODE *,int);
};
int AVL::insert(int x)
{
	AVLNODE *a,*b,*c,*f,*p,*q,*y,*clchild,*crchild;
	int found,unbalanced;
	int d;
	if(!root)   //special case empty tree
	{          y=new AVLNODE;
		y->data=x;
		root=y;
		root->bf=0;
		root->left=root->right=NULL;
		return TRUE;	}
	//phase 1:locate insertion point for x.a keeps track of the most
	// recent node with balance factor +/-1,and f is the parent of a
	// q follows p through the tree.
	f=NULL;
	a=p=root;
	q=NULL;
	found=FALSE;
	while(p&&!found)
	{                 //search for insertion point for x
		if(p->bf)
		{
			a=p;
			f=q;
		}
		if(x<p->data)    //take left branch
		{
			q=p;
			p=p->left;
		}
		else if(x>p->data)
		{
			q=p;
			p=p->right;
		}
		else
		{
			y=p;
			found=TRUE;
		}
	}               //end while
	//phase 2:insert and rebalance.x is not in the tree and
	// may be inserted as the appropriate child of q.
	if(!found)
	{
		y = new AVLNODE;
		y->data=x;
		y->left=y->right=NULL;
		y->bf=0;
		if(x<q->data)    //insert as left child
		q->left=y;
		else
		q->right=y;    //insert as right child
		//adjust balance factors of nodes on path from a to q
		//note that by the definition of a,all nodes on this
		//path must have balance factors of 0 and so will change
		//to +/- d=+1 implies that x is inserted in the left
		// subtree of a d=-1 implies
		//to that x inserted in the right subtree of a.
		

if(x>a->data)
		{
			p=a->right;
			b=p;
			d=-1;
		}
		else
		{
			p=a->left;
			b=p;
			d=1;
		}
		while(p!=y)
		if(x>p->data)          //height of  right increases by 1
		{
			p->bf=-1;
			p=p->right;
		}
		else                 //height of left increases by 1
		{
			p->bf=1;
			p=p->left;
		}
		//is tree unbalanced
		unbalanced=TRUE;
		if(!(a->bf)||!(a->bf+d))
		{                   //tree still balanced
			a->bf+=d;
			unbalanced=FALSE;
		}
		if(unbalanced)   //tree unbalanced,determine rotation type
		{
			if(d==1)
			{         //left imbalance
				if(b->bf==1)      //rotation type LL
				{
					a->left=b->right;
					b->right=a;
					a->bf=0;
					b->bf=0;
				}
				else    //rotation type LR
				{
					c=b->right;
					b->right=c->left;
					a->left=c->right;
					c->left=b;
					c->right=a;
					

switch(c->bf)
					{
						case 1: a->bf=-1;  //LR(b)
							b->bf=0;
							break;
						case -1:b->bf=1;  //LR(c)
							a->bf=0;
							break;
						case 0: b->bf=0;  //LR(a)
							a->bf=0;
							break;
					}
					c->bf=0;
					b=c; //b is the new root
				} //end of LR
			}         //end of left imbalance
		      else    //right imbalance
		      {
				if(b->bf==-1)      //rotation type RR
				{
					a->right=b->left;
					b->left=a;
					a->bf=0;
					b->bf=0;
				}
				else    //rotation type LR
				{
					c=b->right;
					b->right=c->left;
					a->right=c->left;
					c->right=b;
					c->left=a;
					switch(c->bf)
					{
						case 1: a->bf=-1;  //LR(b)
							b->bf=0;
							break;
						case -1:b->bf=1;  //LR(c)
							a->bf=0;
							break;
						case 0: b->bf=0;  //LR(a)
							a->bf=0;
							break;
					}
					c->bf=0;
					b=c; //b is the new root
				} //end of LR
			   }
//subtree with root b has been rebalanced and is the new subtree
			
if(!f)
			root=b;
			else if(a==f->left)
			f->left=b;
			else if(a==f->right)
			f->right=b;
		}   //end of if unbalanced
		return TRUE;
	}         //end of if(!found)
	return FALSE;
}     //end of AVL INSERTION

void AVL::displayitem()
{
	display(root);
}
void AVL::display(AVLNODE *temp)
{
	if(temp==NULL)
	return;
	cout<<temp->data<<" ";
	display(temp->left);
	display(temp->right);
}
void AVL::removeitem(int x)
{
	search(x);
	if(loc==NULL)
	{
		cout<<"\nitem is not in tree";
		return;
	}
	if(loc->right!=NULL&&loc->left!=NULL)
	remove1(loc,par,x);
	else
	remove2(loc,par,x);
}
void AVL::remove1(AVLNODE *l,AVLNODE *p,int x)
{
	AVLNODE *ptr,*save,*suc,*psuc;
	ptr=l->right;
	save=l;
	while(ptr->left!=NULL)
	{
		save=ptr;
		ptr=ptr->left;
	}
	suc=ptr;
	psuc=save;
	remove2(suc,psuc,x);
	if(p!=NULL)
		if(l==p->left)
			p->left=suc;
		else
			p->right=suc;
	else
		root=l;
	 suc->left=l->left;
	 suc->right=l->right;
	  return;
}
void AVL::remove2(AVLNODE *s,AVLNODE *p,int x)
{
	AVLNODE *child;
	if(s->left==NULL && s->right==NULL)
		child=NULL;
	else if(s->left!=NULL)
		child=s->left;
	else
		child=s->right;
	if(p!=NULL)
		if(s==p->left)
			p->left=child;
		else
			p->right=child;
	else
		root=child;

}
void AVL::search(int x)
{
	search1(root,x);
}
void AVL::search1(AVLNODE *temp,int x)
{
       AVLNODE *ptr,*save;
       int flag;
       if(temp==NULL)
       {
		cout<<"\nthe tree is empty";
		return;
       }
       if(temp->data==x)
       {
		cout<<"\nthe item is root and is found";
		par=NULL;
		loc=temp;
		par->left=NULL;
		par->right=NULL;
		return;       }
       if( x < temp->data)
       {
		ptr=temp->left;
		save=temp;
       }
       else
       {
		ptr=temp->right;
		save=temp;
       }
       while(ptr!=NULL)
       {
		if(x==ptr->data)
		{       flag=1;
			cout<<"\nitemfound";
			loc=ptr;
			par=save;

		}
		if(x<ptr->data)
		ptr=ptr->left;
		else
		ptr=ptr->right;
       }
       if(flag!=1)
       {
		cout<<"item is not there in tree";
		loc=NULL;
		par=NULL;
		cout<<loc;
		cout<<par;
       }
}

main()
{
	AVL a;
	int x,y,c;
        char ch;	
	do
	{
		cout<<"\n1.insert";
		cout<<"\n2.display";
		cout<<"\n3.delete";
		cout<<"\n4.search";
		cout<<"\n5.exit";
		cout<<"\nEnter u r choice to perform on AVL tree";
		cin>>c;
		

switch(c)
		{
			case 1:cout<<"\nEnter an element to insert into tree";
				cin>>x;
				a.insert(x);
				break;
			case 2:a.displayitem(); break;
			case 3:cout<<"\nEnter an item to deletion";
			       cin>>y;
			       a.removeitem(y);
			       break;
			case 4:cout<<"\nEnter an element to search";
				cin>>c;
				a.search(c);
				break;
			case 5:exit(0);	break;
		      default :cout<<"\nInvalid option try again";
		}
		cout<<"\ndo u want to continue";
		cin>>ch;
	}
	while(ch=='y'||ch=='Y');
}
</pre>
<p><strong>OUTPUT</strong><br />
1.insert 2.display 3.delete 4.search 5.exit<br />
Enter u r choice to perform on AVL tree1<br />
Enter an element to insert into tree4</p>
<p>do u want to continue</p>
<p>1.insert 2.display 3.delete 4.search 5.exit<br />
Enter u r choice to perform on AVL tree1<br />
Enter an element to insert into tree5</p>
<p>do u want to continue</p>
<p>1.insert 2.display 3.delete 4.search 5.exit<br />
Enter u r choice to perform on AVL tree3</p>
<p>Enter an item to deletion5</p>
<p>itemfound<br />
do u want to continue</p>
<p>1.insert 2.display 3.delete 4.search 5.exit<br />
Enter u r choice to perform on AVL tree2<br />
4<br />
do u want to continue 4</p><p>The post <a href="https://studentprojects.in/software-development/cpp/cpp-programs/cpp-data-structure/c-program-to-perform-insertion-and-deletion-operations-on-avl-trees/">C++ program to perform Insertion and Deletion operations on AVL-trees</a> first appeared on <a href="https://studentprojects.in">Student Projects</a>.</p>]]></content:encoded>
					
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			</item>
	</channel>
</rss>
